Debug Win32 Release Win32 Debug x64 Release x64 Debug ARM64 Release ARM64 17.0 Win32Proj {ebc5a8cf-bc80-454b-95b5-f2d14770a41d} idevice 10.0 StaticLibrary true v143 Unicode StaticLibrary false v143 true Unicode StaticLibrary true v143 Unicode StaticLibrary false v143 true Unicode StaticLibrary true v143 Unicode StaticLibrary false v143 true Unicode $(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)..\include; $(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)..\include; $(SolutionDir)Build\64\$(Configuration)\ $(SolutionDir)Build\64\$(Configuration)\Temp\$(ProjectName)\ $(VC_IncludePath);$(WindowsSDK_IncludePath); $(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)..\ $(SolutionDir)Build\64\$(Configuration)\ $(SolutionDir)Build\64\$(Configuration)\Temp\$(ProjectName)\ $(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)..\include; $(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)..\include; $(SolutionDir)Build\aarch64\$(Configuration)\ $(SolutionDir)Build\aarch64\$(Configuration)\Temp\$(ProjectName)\ $(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)..\ $(SolutionDir)Build\aarch64\$(Configuration)\ $(SolutionDir)Build\aarch64\$(Configuration)\Temp\$(ProjectName)\ $(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)..\include; $(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)..\include; $(SolutionDir)Build\32\$(Configuration)\ $(SolutionDir)Build\32\$(Configuration)\Temp\$(ProjectName)\ $(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)..\ $(SolutionDir)Build\32\$(Configuration)\ $(SolutionDir)Build\32\$(Configuration)\Temp\$(ProjectName)\ Level3 true WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions) true $(ProjectDir)..\include;$(ProjectDir)..\..\ffi stdcpp20 true call "$(ProjectDir)vs_build_rust.bat" $(Platform) $(OutDir) idevice_ffi.lib $(OutDir) Level3 true true true WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true $(ProjectDir)..\include;$(ProjectDir)..\..\ffi stdcpp20 true call "$(ProjectDir)vs_build_rust.bat" $(Platform) $(OutDir) idevice_ffi.lib $(OutDir) Level3 true _DEBUG;_LIB;%(PreprocessorDefinitions) true $(ProjectDir)..\include;$(ProjectDir)..\..\ffi stdcpp20 true call "$(ProjectDir)..\vs_build_rust.bat" "$(Platform)" "$(OutDir)" call "$(ProjectDir)vs_build_rust.bat" $(Platform) $(OutDir) idevice_ffi.lib $(OutDir) Level3 true true true NDEBUG;_LIB;%(PreprocessorDefinitions) true $(ProjectDir)..\include;$(ProjectDir)..\..\ffi stdcpp20 true call "$(ProjectDir)..\vs_build_rust.bat" "$(Platform)" "$(OutDir)" call "$(ProjectDir)vs_build_rust.bat" $(Platform) $(OutDir) idevice_ffi.lib $(OutDir) Level3 true _DEBUG;_LIB;%(PreprocessorDefinitions) true $(ProjectDir)..\include;$(ProjectDir)..\..\ffi stdcpp20 true call "$(ProjectDir)vs_build_rust.bat" $(Platform) $(OutDir) idevice_ffi.lib $(OutDir) Level3 true true true NDEBUG;_LIB;%(PreprocessorDefinitions) true $(ProjectDir)..\include;$(ProjectDir)..\..\ffi stdcpp20 true call "$(ProjectDir)vs_build_rust.bat" $(Platform) $(OutDir) idevice_ffi.lib $(OutDir)