Files
idevice/cpp/include/idevice++/app_service.hpp
2025-08-15 16:14:24 -06:00

118 lines
4.5 KiB
C++

// Jackson Coxson
#pragma once
#include <cstddef>
#include <cstdint>
#include <idevice++/adapter_stream.hpp>
#include <idevice++/core_device_proxy.hpp>
#include <idevice++/ffi.hpp>
#include <idevice++/readwrite.hpp>
#include <idevice++/rsd.hpp>
#include <memory>
#include <optional>
#include <string>
#include <vector>
namespace IdeviceFFI {
using AppServicePtr =
std::unique_ptr<AppServiceHandle, FnDeleter<AppServiceHandle, app_service_free>>;
struct AppInfo {
bool is_removable{};
std::string name;
bool is_first_party{};
std::string path;
std::string bundle_identifier;
bool is_developer_app{};
std::optional<std::string> bundle_version;
bool is_internal{};
bool is_hidden{};
bool is_app_clip{};
std::optional<std::string> version;
};
struct LaunchResponse {
uint32_t process_identifier_version{};
uint32_t pid{};
std::string executable_url;
std::vector<uint32_t> audit_token; // raw words
};
struct ProcessToken {
uint32_t pid{};
std::optional<std::string> executable_url;
};
struct SignalResponse {
uint32_t pid{};
std::optional<std::string> executable_url;
uint64_t device_timestamp_ms{};
uint32_t signal{};
};
struct IconData {
std::vector<uint8_t> data;
double icon_width{};
double icon_height{};
double minimum_width{};
double minimum_height{};
};
class AppService {
public:
// Factory: connect via RSD (borrows adapter & handshake)
static std::optional<AppService>
connect_rsd(Adapter& adapter, RsdHandshake& rsd, FfiError& err);
// Factory: from socket Box<dyn ReadWrite> (consumes it).
// Only use if you actually obtain such a pointer from C.
static std::optional<AppService> from_readwrite_ptr(ReadWriteOpaque* consumed, FfiError& err);
// nice ergonomic overload: consume a C++ ReadWrite by releasing it
static std::optional<AppService> from_readwrite(ReadWrite&& rw, FfiError& err);
// API
std::optional<std::vector<AppInfo>> list_apps(bool app_clips,
bool removable,
bool hidden,
bool internal,
bool default_apps,
FfiError& err) const;
std::optional<LaunchResponse> launch(const std::string& bundle_id,
const std::vector<std::string>& argv,
bool kill_existing,
bool start_suspended,
FfiError& err);
std::optional<std::vector<ProcessToken>> list_processes(FfiError& err) const;
bool uninstall(const std::string& bundle_id, FfiError& err);
std::optional<SignalResponse> send_signal(uint32_t pid, uint32_t signal, FfiError& err);
std::optional<IconData> fetch_icon(const std::string& bundle_id,
float width,
float height,
float scale,
bool allow_placeholder,
FfiError& err);
// RAII / moves
~AppService() noexcept = default;
AppService(AppService&&) noexcept = default;
AppService& operator=(AppService&&) noexcept = default;
AppService(const AppService&) = delete;
AppService& operator=(const AppService&) = delete;
AppServiceHandle* raw() const noexcept { return handle_.get(); }
static AppService adopt(AppServiceHandle* h) noexcept { return AppService(h); }
private:
explicit AppService(AppServiceHandle* h) noexcept : handle_(h) {}
AppServicePtr handle_{};
};
} // namespace IdeviceFFI